Week 2 of Polish
Blast Till Last » Devlog
Blind blasin' ain't good!
Given that blind fire is not the best when every shot counts, this week the game received a finalized version of the aim boxes. While not bringing anything new to the gameplay, aimboxes made using shotgun and grenade launcher much easier and far more fun.
Shotgun
Grenade Launcher
Optimization, more frames = more fun.
During the week, our team has focused on squeezing as much performance as possible from the game. After refactoring the code and graphical improvements, we've observed an average of 56% performance improvement.
Final Map Layout
New Logo!
Files
Polish Phase - Week 02 (Final Build) 169 MB
May 13, 2020
Get Blast Till Last
Blast Till Last
Status | Prototype |
Authors | awindels, mdDAE, Bvanhengel, ysoetaert, jarnepeire |
Genre | Action |
More posts
- Final Devlog: Ending With A Blast!May 26, 2020
- Week 1 of PolishMay 06, 2020
- Week 5 of ProductionApr 29, 2020
- Week 4 of ProductionApr 23, 2020
- Week 3 of ProductionApr 01, 2020
- Week 2 of ProductionMar 25, 2020
- Week 1 of ProductionMar 18, 2020
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