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Devlog
Submission to DAE Game Projects 2020
Blast Till Last
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Devlog
Final Devlog: Ending With A Blast!
May 26, 2020
by
jarnepeire
Ending With A Blast! A Bumpy Ride A very warm welcome to our final devlog what concerns our precious Blast Till Last. We would like to take this moment to look back on what the team made, what we’re...
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Week 2 of Polish
May 13, 2020
by
mdDAE
Blind blasin' ain't good! Given that blind fire is not the best when every shot counts, this week the game received a finalized version of the aim boxes. While not bringing anything new to the gamepla...
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Week 1 of Polish
May 06, 2020
by
awindels
Polish it till it shines! Character customization! This week our characters get the complete rgb spectrum. And it wont be only the shirt that changes color... By walking into this platform: Your char...
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Week 5 of Production
April 29, 2020
by
awindels
GRAPHICS AND ART New Logo! Main Menu Level Instead of a regular "Press Play to Start" main menu, we chose to make it more exciting than that, and created a cool little level for it! As you can see, th...
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Week 4 of Production
April 23, 2020
by
Bvanhengel
GRAPHICS AND ART Current map layout: There are now ruins in the level, which add to the temple/adventure feeling we're going for. The wooden platforms now also have actual support! A bunch of wooden...
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Week 3 of Production
April 01, 2020
by
Bvanhengel
Week 08 - Devlog - Blast Till Last Gameplay Blastin' Shotgun and Boom Sticks! This week we have added pick ups. The first two offensive pick ups that you can already experience are shotgun and a gren...
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Week 2 of Production
March 25, 2020
by
mdDAE
Week 07 - Devlog - Blast Till Last Graphics and Art We started from scratch with the characters so they would fit the style of the rest of the game (chunky and low poly). The 3 most important animati...
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Week 1 of Production
March 18, 2020
by
Bvanhengel
Week 06 - Devlog - Blast Till Last Game Art Mesh A pose This week we've made the character Base mesh and 2 of the characters. Here you see the adventurer, fully retoped so its ready for rigging and an...
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